Shira Oka: Second Chances
Posted 04 December 2010 - 04:25 PM
Development on Shira Oka began around 2005 or 2006. Okashi Studios, the company creating it, showed character profiles, some background information, and a few trailers up until 2010. They got several well-known English voice actors to perform major characters, and a professional Japanese vocalist to perform opening songs. The company has presented panels and displayed a demo at conventions, but the demo was not offered for download until six months ago.
After playing Tokimemo GS and liking it quite a bit, I'm relatively interested in playing a similar game in English with a male lead. And I have been impressed with the Okashi staff's knowledge of Japanese only games (they've talked intelligently at cons about the Angelique series). But the long development process and the company's history of sparse updates is discouraging.
I willingly paid $20 US for similar indie games such as The Flower Shop, Date Warp, and Spirited Heart, and I found each one enjoyable. So even though purchasing Shira Oka through ImpulseDriven is slightly more expensive and will include mandatory DRM, I'm currently willing to pay for it.
Posted 05 December 2010 - 06:49 PM
Especially at that price. Had it been cheaper, I would've given it some thought.
I'm incredibly, incredibly picky though.
I played the demo up until the part where you get sent back again (and then I played a week or so after that)...but I had to stop playing 'cause it just didn't do anything for me.
Story wise,I can't really put my finger down on why it doesn't appeal to me.
I like time travel stories/going back and changing your destiny etc. Maybe playing "storm lover" a ton has temporarily cured me from the "daily life at high school" thing. So, to be fair, I might give the demo another chance in a couple of months.
Art wise...I wasn't too fond of the art. I'm no master at drawing etc. but sometimes the anatomy seemed to be a bit off (like when Hiroshi turns his head to the right.. it looked off, same goes for the girl with the purple hair in a ponytail, when she turns her head, her eyes seem to be a bit squashed into the face). And the backgrounds were too fuzzy-ish. Plus it's like the characters blend into the background... they don't really pop out.
I did like most of the voices though. They did a good job on that.
I realize they've put a lot of hard work into it (and judging by other reviews, it has a lot of replay value) and it's great that there's someone out there making English visual novels for the masses...
But for a game that's been worked on for about 5 years, I think they could've spent a little more time on the artwork.
RSI sucks lol:p
my stupid blog XD
Posted 10 December 2010 - 06:14 PM
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